Variable _Schema_MasterSrvConst
_Schema_MasterSrv: ZodObject<
{
servers: ZodArray<
ZodObject<
{
addresses: ZodArray<ZodString>;
info: ZodUnion<
readonly [
ZodObject<
{
client_score_kind: ZodUnion<readonly [(...), (...)]>;
clients: ZodArray<ZodObject<(...), (...)>>;
country: ZodOptional<ZodNumber>;
flags: ZodOptional<ZodArray<(...)>>;
game_type: ZodString;
map: ZodObject<
{ name: ...; sha256: ...; size: ...; url: ... },
$strip,
>;
max_clients: ZodNumber;
max_players: ZodNumber;
name: ZodString;
passworded: ZodBoolean;
requires_login: ZodBoolean;
version: ZodString;
},
$strip,
>,
ZodUnknown,
],
>;
location: ZodOptional<ZodString>;
},
$strip,
>,
>;
},
$strip,
> = ...
Zod schema for raw master server data.