Variable _Schema_MasterSrvConst

_Schema_MasterSrv: ZodObject<{
    servers: ZodArray<ZodObject<{
        addresses: ZodArray<ZodString, "many">;
        info: ZodUnion<[ZodObject<{
            altameda_net: ZodOptional<ZodBoolean>;
            client_score_kind: ZodOptional<ZodString>;
            clients: ZodArray<ZodObject<(...), (...), (...), (...), (...)>, "many">;
            community: ZodOptional<ZodObject<(...), (...), (...), (...), (...)>>;
            game_type: ZodString;
            map: ZodObject<{
                name: ...;
                sha256: ...;
                size: ...;
            }, "strip", ZodTypeAny, {
                name: ...;
                sha256?: ...;
                size?: ...;
            }, {
                name: ...;
                sha256?: ...;
                size?: ...;
            }>;
            max_clients: ZodNumber;
            max_players: ZodNumber;
            name: ZodString;
            passworded: ZodBoolean;
            requires_login: ZodOptional<ZodBoolean>;
            version: ZodString;
        }, "strip", ZodTypeAny, {
            altameda_net?: boolean;
            client_score_kind?: string;
            clients: {
                afk?: ...;
                clan: ...;
                country: ...;
                is_player: ...;
                name: ...;
                score: ...;
                skin?: ...;
                team?: ...;
            }[];
            community?: {
                admin: ...;
                icon: ...;
                id: ...;
                public_key: ...;
                signature: ...;
            };
            game_type: string;
            map: {
                name: string;
                sha256?: (...) | (...);
                size?: (...) | (...);
            };
            max_clients: number;
            max_players: number;
            name: string;
            passworded: boolean;
            requires_login?: boolean;
            version: string;
        }, {
            altameda_net?: boolean;
            client_score_kind?: string;
            clients: {
                afk?: ...;
                clan: ...;
                country: ...;
                is_player: ...;
                name: ...;
                score: ...;
                skin?: ...;
                team?: ...;
            }[];
            community?: {
                admin: ...;
                icon: ...;
                id: ...;
                public_key: ...;
                signature: ...;
            };
            game_type: string;
            map: {
                name: string;
                sha256?: (...) | (...);
                size?: (...) | (...);
            };
            max_clients: number;
            max_players: number;
            name: string;
            passworded: boolean;
            requires_login?: boolean;
            version: string;
        }>, ZodUnknown]>;
        location: ZodOptional<ZodString>;
    }, "strip", ZodTypeAny, {
        addresses: string[];
        info?: unknown;
        location?: string;
    }, {
        addresses: string[];
        info?: unknown;
        location?: string;
    }>, "many">;
}, "strip", ZodTypeAny, {
    servers: {
        addresses: string[];
        info?: unknown;
        location?: string;
    }[];
}, {
    servers: {
        addresses: string[];
        info?: unknown;
        location?: string;
    }[];
}> = ...

Zod schema for raw master server data.

Translated from types generated by quicktype.