Variable _Schema_MasterSrvConst
_Schema_MasterSrv: ZodObject<{
servers: ZodArray<ZodObject<{
addresses: ZodArray<ZodString, "many">;
info: ZodUnion<[ZodObject<{
altameda_net: ZodOptional<ZodBoolean>;
client_score_kind: ZodOptional<ZodString>;
clients: ZodArray<ZodObject<(...), (...), (...), (...), (...)>, "many">;
community: ZodOptional<ZodObject<(...), (...), (...), (...), (...)>>;
game_type: ZodString;
map: ZodObject<{
name: ...;
sha256: ...;
size: ...;
}, "strip", ZodTypeAny, {
name: ...;
sha256?: ...;
size?: ...;
}, {
name: ...;
sha256?: ...;
size?: ...;
}>;
max_clients: ZodNumber;
max_players: ZodNumber;
name: ZodString;
passworded: ZodBoolean;
requires_login: ZodOptional<ZodBoolean>;
version: ZodString;
}, "strip", ZodTypeAny, {
altameda_net?: boolean;
client_score_kind?: string;
clients: {
afk?: ...;
clan: ...;
country: ...;
is_player: ...;
name: ...;
score: ...;
skin?: ...;
team?: ...;
}[];
community?: {
admin: ...;
icon: ...;
id: ...;
public_key: ...;
signature: ...;
};
game_type: string;
map: {
name: string;
sha256?: (...) | (...);
size?: (...) | (...);
};
max_clients: number;
max_players: number;
name: string;
passworded: boolean;
requires_login?: boolean;
version: string;
}, {
altameda_net?: boolean;
client_score_kind?: string;
clients: {
afk?: ...;
clan: ...;
country: ...;
is_player: ...;
name: ...;
score: ...;
skin?: ...;
team?: ...;
}[];
community?: {
admin: ...;
icon: ...;
id: ...;
public_key: ...;
signature: ...;
};
game_type: string;
map: {
name: string;
sha256?: (...) | (...);
size?: (...) | (...);
};
max_clients: number;
max_players: number;
name: string;
passworded: boolean;
requires_login?: boolean;
version: string;
}>, ZodUnknown]>;
location: ZodOptional<ZodString>;
}, "strip", ZodTypeAny, {
addresses: string[];
info?: unknown;
location?: string;
}, {
addresses: string[];
info?: unknown;
location?: string;
}>, "many">;
}, "strip", ZodTypeAny, {
servers: {
addresses: string[];
info?: unknown;
location?: string;
}[];
}, {
servers: {
addresses: string[];
info?: unknown;
location?: string;
}[];
}> = ...
Zod schema for raw master server data.