Variable _Schema_MasterSrvConst

_Schema_MasterSrv: ZodObject<
    {
        servers: ZodArray<
            ZodObject<
                {
                    addresses: ZodArray<ZodString, "many">;
                    info: ZodUnion<
                        [
                            ZodObject<
                                {
                                    altameda_net: ZodOptional<ZodBoolean>;
                                    client_score_kind: ZodOptional<ZodString>;
                                    clients: ZodArray<
                                        ZodObject<(...), (...), (...), (...), (...)>,
                                        "many",
                                    >;
                                    community: ZodOptional<
                                        ZodObject<(...), (...), (...), (...), (...)>,
                                    >;
                                    game_type: ZodString;
                                    map: ZodObject<
                                        { name: ...; sha256: ...; size: ... },
                                        "strip",
                                        ZodTypeAny,
                                        { name: ...; sha256?: ...; size?: ... },
                                        { name: ...; sha256?: ...; size?: ... },
                                    >;
                                    max_clients: ZodNumber;
                                    max_players: ZodNumber;
                                    name: ZodString;
                                    passworded: ZodBoolean;
                                    requires_login: ZodOptional<ZodBoolean>;
                                    version: ZodString;
                                },
                                "strip",
                                ZodTypeAny,
                                {
                                    altameda_net?: boolean;
                                    client_score_kind?: string;
                                    clients: {
                                        afk?: ...;
                                        clan: ...;
                                        country: ...;
                                        is_player: ...;
                                        name: ...;
                                        score: ...;
                                        skin?: ...;
                                        team?: ...;
                                    }[];
                                    community?: {
                                        admin: ...;
                                        icon: ...;
                                        id: ...;
                                        public_key: ...;
                                        signature: ...;
                                    };
                                    game_type: string;
                                    map: { name: string; sha256?: (...)
                                    | (...); size?: (...) | (...) };
                                    max_clients: number;
                                    max_players: number;
                                    name: string;
                                    passworded: boolean;
                                    requires_login?: boolean;
                                    version: string;
                                },
                                {
                                    altameda_net?: boolean;
                                    client_score_kind?: string;
                                    clients: {
                                        afk?: ...;
                                        clan: ...;
                                        country: ...;
                                        is_player: ...;
                                        name: ...;
                                        score: ...;
                                        skin?: ...;
                                        team?: ...;
                                    }[];
                                    community?: {
                                        admin: ...;
                                        icon: ...;
                                        id: ...;
                                        public_key: ...;
                                        signature: ...;
                                    };
                                    game_type: string;
                                    map: { name: string; sha256?: (...)
                                    | (...); size?: (...) | (...) };
                                    max_clients: number;
                                    max_players: number;
                                    name: string;
                                    passworded: boolean;
                                    requires_login?: boolean;
                                    version: string;
                                },
                            >,
                            ZodUnknown,
                        ],
                    >;
                    location: ZodOptional<ZodString>;
                },
                "strip",
                ZodTypeAny,
                { addresses: string[]; info?: unknown; location?: string },
                { addresses: string[]; info?: unknown; location?: string },
            >,
            "many",
        >;
    },
    "strip",
    ZodTypeAny,
    { servers: { addresses: string[]; info?: unknown; location?: string }[] },
    { servers: { addresses: string[]; info?: unknown; location?: string }[] },
> = ...

Zod schema for raw master server data.

Translated from types generated by quicktype.