Variable TeeSkin7AssetTypesConst Internal

TeeSkin7AssetTypes: {
    body: readonly ["bat", "bear", "beaver", "dog", "force", "fox", "hippo", "kitty", "koala", "monkey", "mouse", "piglet", "raccoon", "spiky", "standard", "x_ninja"];
    decoration: readonly ["hair", "twinbopp", "twinmello", "twinpen", "unibop", "unimelo", "unipento"];
    eyes: readonly ["colorable", "negative", "standard", "standardreal", "x_ninja"];
    feet: readonly ["standard"];
    marking: readonly ["bear", "belly1", "belly2", "blush", "bug", "cammo1", "cammo2", "cammostripes", "coonfluff", "donny", "downdony", "duodonny", "fox", "hipbel", "lowcross", "lowpaint", "marksman", "mice", "mixture1", "mixture2", "monkey", "panda1", "panda2", "purelove", "saddo", "setisu", "sidemarks", "singu", "stripe", "striped", "stripes", "stripes2", "thunder", "tiger1", "tiger2", "toptri", "triangular", "tricircular", "tripledon", "tritri", "twinbelly", "twincross", "twintri", "uppy", "warpaint", "warstripes", "whisker", "wildpaint", "wildpatch", "yinyang"];
} = ...

All the assets I found in the teeworlds repo under datasrc/skins